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About

What RLVision does

RLVision helps you to analyze your gameplay, revealing valuable insights that can help you improve.

1

Search by player identity

Search by gamertag, player name, or platform-specific IDs like Epic, Steam, Xbox, PlayStation, and Switch.

2

Filter the match sample

Focus the results with ranked and unranked filters, pro-only filtering, and a selectable set of Rocket League playlists.

3

Review gameplay trends

Each search is designed to surface recent player tendencies, profile snapshots, and readable takeaways from the replay data.

4

Work faster from replay data

The goal is to make recent replay information easier to inspect so you can compare players, evaluate performance, and spot patterns faster.

Replay Coverage

How RLVision gets match data

RLVision can only analyze games that have been uploaded to Ballchasing, so search coverage depends on replay availability.

Replay data source

The data on this site is based on replays pulled from Ballchasing.com, which is what powers the player searches and analysis.

Can't find a profile?

If replays are not being pulled when you search your name, that means neither you nor anyone in your lobbies is uploading replays to Ballchasing, and RLVision has nothing to analyze.

How replays get uploaded

On Ballchasing, you can either manually upload replays or install a BakkesMod plugin that automatically uploads your replays after matches. Click here to learn more.

Percentiles

How the profile percentiles work

These are normalized profile percentiles, not a direct rank or MMR ladder. They are meant to describe what your gameplay consists of, not to say what rank you should be. The profile is built from averaged replay stats and composite style metrics. Because the numbers are measuring profile tendencies rather than raw rank, a pro can still show up low in a percentile and a bronze can still show up high in one. The goal is to reduce raw skill bias through normalization.